IV. Targeting and Radar

To target the nearest available enemy, hit "E" on your keyboard. This displays a "lock-on" square around your chosen target. Once you have successfully locked onto an enemy, you can then fire any guided weapons (like LGMs) and they will home in on that position.

You can also cycle through all available targets by repeatedly hitting "T" on your keyboard.

Your radar is equipped with sophisticated systems which allow your Gear to distinguish between friends or enemies. When an object or vehicle is picked up by the radar it will appear as a blue icon. After your NeuralNet (NNet) determines whether or not it is hostile it will color code the contact. If the contact appears red it is considered to be hostile, green designates a friendly.

Your Gear radar has two basic modes of operation. In the active configuration, your radar sends an electronic pulse which is used to scan the surrounding environment and report any signals within your operating range. This scan is usually very dangerous to use because it makes your Gear very easy to detect on the battlefield. Passive radar, on the other hand, only acts as a receiver of signals. You can detect limited engagements without drawing attention to yourself. As a Strike Recon Gear pilot, it will be very important for you to operate with as much stealth as possible. For this reason, it is advised that you learn how to operate on passive mode in all but the most dire of circumstances.

Guided Missile Note

Some weapons (like LGMs) are guided. Guided weapons WILL NOT FIRE unless you have a lock on a target. (You have been warned.)

Rocket Note

Rockets fire in "swarm" mode so as to confuse targeted enemies with their random, twisting flight paths. In order to ensure that the "swarming" rockets impact on their target, you must lay your targeting reticle directly on your chosen impact point when firing. This allows the targeting laser to calculate distance to target and program the rocket's on-board programming with the correct targeting info to home in on that spot.

 Index

Space Combat